add_attribute
Within a factory definition, the add_attribute
method defines a key/value
pair that will be set when the object is built.
The add_attribute
method takes two arguments: a name (Symbol or String) and a
block. This block is called each time this object is constructed. The block is
not called when the attribute is overriden by a build strategy.
Assignment is done by calling the Ruby attribute setter. For example, given
FactoryBot.define do
factory :user do
add_attribute(:name) { "Acid Burn" }
end
end
This will use the #name=
setter:
user = User.new
user.name = "Acid Burn"
Also see method_missing for a shorthand.